I used to play an online game called Air Warrior. It was the very first online massive multiplayer game. It was pretty simple, you got in WW2 airplanes and flew around and shot people down. What happened was, as more and more people found out about it, they formed squadrons, and planned times to go online and fly together, and worked on tactics, and planned raids... there was no structure, no "gold", no points, just people from around the world playing a silly game together. And in the bombers, you could pair up; you and another guy, or 7 other guys in a B17, could fly together, with pilot, copilot, gunners, a bombardier... the works.
Anyhow, I was playing Air Warrior, and this feeling hit me. I was in my basement, playing the rear gunner in a Stuka dive bomber. The pilot, Spjut, was a mathematics professor somewhere in Sweden. We were on opposite sides of the world, looking at the same virtual reality from different perspectives, him looking forward and me back... we were on a mission to bomb a Japanese carrier (there was no attempt at historical accuracy) that was gunned by 5 guys from England. My squad mates in the attack were from the USA, Mexico, Canada, 2 from the UK, and one from Holland. And I thought to myself, how the world was all of a sudden so small. And so much of what we call reality really is constructed inside of our minds.
Most of Air Warrior's community has been absorbed into
Aces High. I never really got caught up in Aces High like I did in Air Warrior. The game is technically better, but socially not as strong. Air Warrior had legends, stories, literature. Oh, well. I was happy to be part of it when it was there. EA bought it and killed it.
<message edited by Mosca on Sat, 08/1/09 11:53 PM>